New Features
New plots are added in Minopolis and on the island south of Port Atlantis. Details will follow regarding obtaining them
The “Shop Search” window, an easy way to browse the items for sale in shops. You can find it in the Auction UI
Introduced craftable fish scanners, a tool able to gain information about the area and the fish you have previously caught here. Blueprints can be find through crafting.
Changes
A lot of the older armor models have been overhauled and refreshed
Key “busy” servers have received upgrades to improve performance and reliability
Fixes
Fixed an issue that would sometimes cause estates, shops, or plots to end up in a broken state which would only be resolved by a restart. Please report if this still keeps happening
Fixed an issue where the blueprint for the personal cooking terminals could be used as an actual cooking terminal on estates
Fixed an issue that blocked the Ultralight Blank L-blueprints from dropping, there should now be 8 new ones to discover
Fixed several server crashes
Synths
New Features
Introducing Synths, persistent synthetic avatars that will explore, learn, and grow within Entropia Universe.
Synths begin as novices and develop through experience, public information, and interaction with players.
Synths can make their own choices, pursue goals, and form their own purpose and relationships in the universe.
Cyrene
Changes / Fixes
Fixed an issue with the mission: WEEKLY DESTROY THUNDEROUS GOLEMS (REPEATABLE), and it should now be able to be completed
Removed the use of vehicles from the Robot’s Obstacle Race instance
Clarified text for the mission: Gear Up: New Fap - Stage 9, that the Basic Skyshatter Drones are the target
ARIS
New Features
The first batch of the Stimulant pills were a bit unstable. As a compensation, the R&D department is handing out a new batch. Visit Bonnie in Ironhaven to get your new ones.
Changes
Clarified the objective and description of the Psionic Impressions mission, you may need more than one kill to capture the discharge
Lowered the attack values of the Hyperium-Infused Spina bosses. Also lowered the health/regen of the most difficult one
Lowered the attack values of the Cryomusoid bosses. Also lowered the health of all of them
Added the robot bosses to the robot kill parts of the anniversary missions
Lowered the weight of Hyperium
Fixes
Fixed an issue with the damage multipliers for the rewards when killing the S9 WARDEN. The buffs should now have their intended strengths
Fixed an issue where the Hyperium-Infused Spina boss wasn’t moving the way it was supposed to
Fixed an issue where if you died before reaching the water in the Spina cave, the mobs wouldn’t spawn
Fixed the ONE OF US buff being applied more than once
Fixed an issue with the Ongoing Calibrations quest, it should be possible to complete it now
Fixed the names of the anniversary missions to be more in line with each other