Trooper
Trooper is a robot found on Calypso.
Maturities
Name
Level
HP
HP/Lv
Boss
Primary
Defense
Tameable
C1-TF
11
1100
100.00
No
~Small
0
No
Gen 01
21
410
19.52
No
~Large
0
No
Gen 02
23
510
22.17
No
~Great
0
No
Gen 03
25
570
22.80
No
~Great
0
No
Gen 04
26
660
25.38
No
~Great
0
No
F2-TF
27
1920
71.11
No
~Medium
0
No
Gen 05
28
730
26.07
No
~Great
0
No
Gen 06
29
780
26.90
No
~Great
0
No
Gen 07
30
850
28.33
No
~Great
0
No
Gen 08
36
1060
29.44
No
~Huge
0
No
Gen 09
36
1340
37.22
No
~Huge
0
No
I3-TF
40
2760
69.00
No
~Great
0
No
Gen 10
42
1600
38.10
No
~Huge
0
No
L4-TF
47
4500
95.74
No
~Great
0
No
Lieutenant Antaeus
75
22000
293.33
No
~Great
0
No
15 rows
Recommended Armor
Top matchups by mitigationLocations
Maturities
Other Mobs
Location
Density
Difficulty
Map
14 rows
Loots
Item
Lowest Maturity
Event
Frequency
42 rows
Missions
Mission
Objective
Amount
Rewards
Chain
Kill
600×
Choice 1: Aim (+1.51 PED), Anatomy (+1.51 PED), BLP Weaponry Technology (+1.51 PED), Combat Reflexes (+1.51 PED), Dexterity (+1.51 PED), Handgun (+1.51 PED), Heavy Melee Weapons (+1.51 PED), Laser Weaponry Technology (+1.51 PED), Longblades (+1.51 PED), Perception (+1.51 PED), Powerfist (+1.51 PED), Rifle (+1.51 PED), Shortblades (+1.51 PED), Weapons Handling (+1.51 PED) | Choice 2: Alertness (+0.97 PED), Athletics (+0.97 PED), Clubs (+0.97 PED), Courage (+0.97 PED), Explosive Projectile Weaponry Technology (+0.97 PED), Inflict Melee Damage (+0.97 PED), Inflict Ranged Damage (+0.97 PED), Light Melee Weapons (+0.97 PED), Plasma Weaponry Technology (+0.97 PED), Vehicle Repair (+0.97 PED) | Choice 3: Bioregenesis (+0.48 PED), Bravado (+0.48 PED), Concentration (+0.48 PED), Cryogenics (+0.48 PED), Diagnosis (+0.48 PED), Dodge (+0.48 PED), Electrokinesis (+0.48 PED), Evade (+0.48 PED), First Aid (+0.48 PED), Melee Combat (+0.48 PED), Support Weapon Systems (+0.48 PED), Telepathy (+0.48 PED), Translocation (+0.48 PED)
Kill
3000×
Choice 1: Aim (+3.78 PED), Anatomy (+3.78 PED), BLP Weaponry Technology (+3.78 PED), Combat Reflexes (+3.78 PED), Dexterity (+3.78 PED), Handgun (+3.78 PED), Heavy Melee Weapons (+3.78 PED), Laser Weaponry Technology (+3.78 PED), Longblades (+3.78 PED), Perception (+3.78 PED), Powerfist (+3.78 PED), Rifle (+3.78 PED), Shortblades (+3.78 PED), Weapons Handling (+3.78 PED) | Choice 2: Alertness (+2.42 PED), Athletics (+2.42 PED), Clubs (+2.42 PED), Courage (+2.42 PED), Explosive Projectile Weaponry Technology (+2.42 PED), Inflict Melee Damage (+2.42 PED), Inflict Ranged Damage (+2.42 PED), Light Melee Weapons (+2.42 PED), Plasma Weaponry Technology (+2.42 PED), Vehicle Repair (+2.42 PED) | Choice 3: Bioregenesis (+1.21 PED), Bravado (+1.21 PED), Concentration (+1.21 PED), Cryogenics (+1.21 PED), Diagnosis (+1.21 PED), Dodge (+1.21 PED), Electrokinesis (+1.21 PED), Evade (+1.21 PED), First Aid (+1.21 PED), Melee Combat (+1.21 PED), Support Weapon Systems (+1.21 PED), Telepathy (+1.21 PED), Translocation (+1.21 PED)
Kill
Choice 1: Aim (+15.13 PED), Anatomy (+15.13 PED), BLP Weaponry Technology (+15.13 PED), Combat Reflexes (+15.13 PED), Dexterity (+15.13 PED), Handgun (+15.13 PED), Heavy Melee Weapons (+15.13 PED), Laser Weaponry Technology (+15.13 PED), Longblades (+15.13 PED), Perception (+15.13 PED), Powerfist (+15.13 PED), Rifle (+15.13 PED), Shortblades (+15.13 PED), Weapons Handling (+15.13 PED) | Choice 2: Alertness (+9.67 PED), Athletics (+9.67 PED), Clubs (+9.67 PED), Courage (+9.67 PED), Explosive Projectile Weaponry Technology (+9.67 PED), Inflict Melee Damage (+9.67 PED), Inflict Ranged Damage (+9.67 PED), Light Melee Weapons (+9.67 PED), Plasma Weaponry Technology (+9.67 PED), Vehicle Repair (+9.67 PED) | Choice 3: Bioregenesis (+4.83 PED), Bravado (+4.83 PED), Concentration (+4.83 PED), Cryogenics (+4.83 PED), Diagnosis (+4.83 PED), Dodge (+4.83 PED), Electrokinesis (+4.83 PED), Evade (+4.83 PED), First Aid (+4.83 PED), Melee Combat (+4.83 PED), Support Weapon Systems (+4.83 PED), Telepathy (+4.83 PED), Translocation (+4.83 PED)
Kill
30000×
Choice 1: Aim (+37.81 PED), Anatomy (+37.81 PED), BLP Weaponry Technology (+37.81 PED), Combat Reflexes (+37.81 PED), Dexterity (+37.81 PED), Handgun (+37.81 PED), Heavy Melee Weapons (+37.81 PED), Laser Weaponry Technology (+37.81 PED), Longblades (+37.81 PED), Perception (+37.81 PED), Powerfist (+37.81 PED), Rifle (+37.81 PED), Shortblades (+37.81 PED), Weapons Handling (+37.81 PED) | Choice 2: Alertness (+24.17 PED), Athletics (+24.17 PED), Clubs (+24.17 PED), Courage (+24.17 PED), Explosive Projectile Weaponry Technology (+24.17 PED), Inflict Melee Damage (+24.17 PED), Inflict Ranged Damage (+24.17 PED), Light Melee Weapons (+24.17 PED), Plasma Weaponry Technology (+24.17 PED), Vehicle Repair (+24.17 PED) | Choice 3: Bioregenesis (+12.08 PED), Bravado (+12.08 PED), Concentration (+12.08 PED), Cryogenics (+12.08 PED), Diagnosis (+12.08 PED), Dodge (+12.08 PED), Electrokinesis (+12.08 PED), Evade (+12.08 PED), First Aid (+12.08 PED), Melee Combat (+12.08 PED), Support Weapon Systems (+12.08 PED), Telepathy (+12.08 PED), Translocation (+12.08 PED)
Kill
60000×
Choice 1: Aim (+75.63 PED), Anatomy (+75.63 PED), BLP Weaponry Technology (+75.63 PED), Combat Reflexes (+75.63 PED), Dexterity (+75.63 PED), Handgun (+75.63 PED), Heavy Melee Weapons (+75.63 PED), Laser Weaponry Technology (+75.63 PED), Longblades (+75.63 PED), Perception (+75.63 PED), Powerfist (+75.63 PED), Rifle (+75.63 PED), Shortblades (+75.63 PED), Weapons Handling (+75.63 PED) | Choice 2: Alertness (+48.33 PED), Athletics (+48.33 PED), Clubs (+48.33 PED), Courage (+48.33 PED), Explosive Projectile Weaponry Technology (+48.33 PED), Inflict Melee Damage (+48.33 PED), Inflict Ranged Damage (+48.33 PED), Light Melee Weapons (+48.33 PED), Plasma Weaponry Technology (+48.33 PED), Vehicle Repair (+48.33 PED) | Choice 3: Bioregenesis (+24.17 PED), Bravado (+24.17 PED), Concentration (+24.17 PED), Cryogenics (+24.17 PED), Diagnosis (+24.17 PED), Dodge (+24.17 PED), Electrokinesis (+24.17 PED), Evade (+24.17 PED), First Aid (+24.17 PED), Melee Combat (+24.17 PED), Support Weapon Systems (+24.17 PED), Telepathy (+24.17 PED), Translocation (+24.17 PED)
8 rows
Codex Calculator
Select Rank
Cat 1
Cat 2
Cat 3
+Cat 4
Rank 1 Category 1
Cost 51.25 PED
Choose One Skill Contrib. Gain (PED)
Cumulative Skill Gain (Ranks 1-1)
Cat 1 0.2562 PED
Cat 2 0.0000 PED
Cat 3 0.0000 PED
Codex Type: MobLooter Category 4 bonus available on ranks 5, 15, 25